package TankGame5;

public class Tank {
    private  int x;//坦克横坐标
    private  int y;//坦克纵坐标
    private  int direct = 0;//0代表向上 1代表向右 2向下 3向左
    private  int speed = 1;
    boolean islive = true;

    public int getSpeed() {
        return speed;
    }

    public void setSpeed(int speed) {
        this.speed = speed;
    }

    public int getDirect() {
        return direct;
    }

    public void setDirect(int direct) {
        this.direct = direct;
    }

    public Tank(int x, int y) {
        this.x = x;
        this.y = y;
    }

    public int getX() {
        return x;
    }

    public void setX(int x) {
        this.x = x;
    }

    public int getY() {
        return y;
    }

    public void setY(int y) {
        this.y = y;
    }


    public void moveUp(){

        y -= speed;
    }
    public void moveDown(){

        y += speed;
    }
    public void moveLeft(){
        x -= speed;
    }
    public void moveRight(){
        x += speed;
    }
}
